Coop Campaign mission for Black Ops 7
I arrive on this production as a support Level Designer to help closing the mission
Tasks:
▸Reviewed mission flow, beats and proposed design improvements for better pacing, flow and narrative coherence
▸Designed, scripted, and implemented encounters and core gameplay elements supporting teams from 1 to 4 players
▸Responded to QA and director feedbacks to resolve balance and gameplay issues across the mission
▸Placed loot, weapon cache, encounters, Intel, forcefields puzzle and so on...
▸Assisted other designers to deliver high-quality outcomes